Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

60. Re: DayZ Modification for Arma II May 17, 2012, 11:50 Chromius
The mod has been created by an employee of Bis, and Bis has stated they will work with him to fix things specifically for the Dayz mod in the next 1.61 patch.

Also I read somewhere that the mod was tested by Bis in Arma 3 and does work. So I imagine the work to port it over will be negligible. Hopefully 1.61 and or Arma 3 fix some of the annoying bugs that keep it from being better. Bis/Arma 3 are fully realizing the potential gain in supporting this mod and this is only an Alpha so I can not imagine it will not be much improved upon.

Yeah I have been having fun with it, but you can see it can potentially get old after the initial fun/wow factor wears off if it is not expanded upon and improved.
Avatar 55170
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo