theyarecomingforyou wrote on May 17, 2012, 03:50: What the hell did they spend money on to lose $75m? I honestly don't get it. It sounds like criminal negligence or outright fraud.
They bought Big Huge Games and several technical properties. They were working on an MMO, paid out big money to secure names like Salvatore and Mcfarlane. I doubt there was any fraud involved, it's just been misspent on a classic example of overreaching for a first product. They should have started out small like Runic instead of trying to compete with the large AAA devs. The name of the product and its marketing were also very poorly chosen.
Amalur is one of the most overproduced games I've ever seen.