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48. Re: The Old Republic Losing Subs; Gaining Add-ons May 8, 2012, 08:52 Turglar
 
Veterator wrote on May 8, 2012, 07:47:
Also I feel like these big companies could take their huge budgets, make a flexible engine and then pump out MMOs for 20-50 million a pop and pick up more customers with the same general engine powering them all.

Yeah what we really need are more developers following the Cryptic shovelware MMO strategy /sarcasm
 
 
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