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Re: Diablo III Interview |
May 7, 2012, 20:05 |
Alamar |
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Undocumented Alien wrote on May 7, 2012, 16:35: Health Potion Cool-down... wtf? No more "mana" ball (in regards to a potion for it), now a kill "charge up" to fill... wtf?
Didn't like these two "features" at all, especially the cool-down shite, very much NOT Diablo.
I totally disagree... When I played Diablo, potions were occasional use items for most of the game, and spam fests at others...
For Titan Quest; a game I really enjoyed, boss fights consisted of holding down an attack (maybe using a few more), and hitting the potion button every ~3 seconds... Boring as shit...
So I'm all for the game being balanced with a save-my-ass feature instead of a simulated health regen (as long as my finger/mouse doesn't slip).
Tumbler wrote on May 7, 2012, 17:53: I'm guessing later enemies will have snare traps and stuff that slows you down so I'm guessing this won't work all the time. Waller... Look it up : )
-Alamar
This comment was edited on May 7, 2012, 20:10. |
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