None of that sounds especially appealing. And this is from someone who actually likes complex combat systems.
I haven't played any of the games though, so I can'/t swear to it. It just doesn't sound very fun.
It's definitely an acquired taste. You basically can't make any mistakes, which in turn makes the combat much more intense. You have to scout your enemies and think carefully about when and where to engage. I find this more appealing than the combat in other action RPGs like Kingdoms of Amalur or Elder Scrolls, where you just wade in to battle and mash LMB as quickly as possible.
I think I'd prefer a middle ground. Interesting combat shouldn't necessarily be so painstaking that you can't sometimes just go with your instincts and rain blows down on the enemy(within reason and depending on the enemy).