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50. Re: EA: Tanks for the Warhammer 40K Inspiration? Apr 12, 2012, 15:41 Alamar
 
eRe4s3r wrote on Apr 12, 2012, 15:34:
As a 3d-modeller I always demand concept art from an concept artist now when I work in a game project or I give them the clear answer that there is a chance the res models will not be what you want, but you will have to pay for them anyway. Exactly to avoid this issue. Then again, I am freelancer so I can choose what to do.

But Dmitri_M you really made a superb point. This is exactly what likely happened here. No concept artists. It doesn't help that concept artists learn to model (a very dangerous combination) so companies think they can forgo dedicated concept artists and dedicated modelers. But it is VITAL that modelers do NOT draw/find the concepts for their models themselves. A second "look" at concepts and interpretation is often what shifts a concept away from "looks like this from that" into a unique model.

I'm not in this field, so I defer to your opinion... But personally, I always thought concept artist was a wasted position... Or rather, something that any other artist or modeller should also be able to do...

And that's mostly ignorance, and I understand why there is a distinction... As an example, I can model... I can draw/copy... But to create something from scratch, just seems so foreign... In short, I have technical, not artistic, skills...

On topic... I love the title Blue... That's half the reason I keep coming back : )

And I think both example tanks look pretty damn similar, but again, I admit my ignorance about tank design; I don't know which portions 'every' tank would have (which could include the oddly similar rivet patterns). Also, taking a quick glance, they look 'exactly the same', but studying them for a minute, you can see quite a few differences (but I still think they look 'too' similar)...

As for a big company being able to prevent this kind of thing... I don't see how... There is always going to be something out there, somewhere, that looks close enough to 'get in trouble'... And if they have no employees that know what <insert cult interest> looks like, how would they know to even question they could look the same? I'm a big fan of intent being more important than the result... I also hate maliciousness : )

-Alamar
 
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