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93. Re: Ships Ahoy - Legend of Grimrock Apr 12, 2012, 12:16 Orogogus
 
There was some minor complaining here and elsewhere from people who were apparently expecting and hoping for a Wizardry/Bard's Tale/Might & Magic turn-based crawler, which I think is a little silly. There have been a fair number of recent turn-based crawlers (albeit mostly on consoles and handhelds) while the last real-time one was... Stonekeep? I can't think of newer one. And I didn't even like Stonekeep (although EotB 1 & 2 were aces).

Also, I'm not a fan of the magic system. Yes, it's the same as Dungeon Master. It's still bad. I don't know why anyone would make players find recipes and then not randomize them. The game is downloadable, so it's not like they haven't heard of the Internet.

Also, the game sure lets you put points into skills (e.g., bows) that you're not going to get to use for a fairly long time. The system seems a little more vulnerable to min-maxing than most.
 
 
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