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Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned |
Apr 11, 2012, 14:02 |
Beamer |
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Bhruic wrote on Apr 11, 2012, 12:51:
I'm not the only one people are doing it to. Others are putting their own speculation out there as discussion points. How about challenging it with your own speculation rather than stupidly acting like it's being stated as fact?
There's nothing wrong with speculation. There's something wrong with baseless speculation. When you said "If a game is pirated a million times I think it's safe to say that's 100,000 lost sales.", you had nothing to back that up with. You were just making up figures out of thin air.
If I were to say "I think 98% of pirates donate to animal shelters", I'd really hope that you would think I'm in no position to make claims about what 98% of pirates would do. In the same way, you are in no position to make claims about what 10% of pirates would do.
Speculation is meant to be debated. Lies, damn lies, and statistics. Which category did your fall into again? There's no point debating made-up numbers, because they are just that - made-up.
Just look at how many people think Mike Capps said "PC piracy canceled Bulletstorm 2" when he never actually said that Ok, I looked. One person. And even that is a bit of a stretch of what they actually said.
He said low sales canceled Bulletstorm. He also said piracy lowered PC sales. Really, and connecting the dots is too much for you? If they aren't making a sequel because of low sales, and piracy lowered sales, then at least part of the reason they aren't making a sequel is because of piracy. That doesn't mean it's the only reason, but you'd have to be truly clueless to believe that he's not suggesting it's a significant factor. Speculation is based upon assumption. I do not think it's a hard assumption to say 10% of pirates would likely buy. I don't think that's a hard press. Would they buy full price? Of course not. But I don't think it's a big stretch to say 1 out of 10 would pick a game up eventually. Maybe you think it's 5%. Maybe you think it's 1%. These don't end up being very meaningful differences in the scale of sequel-or-no-sequel.
And more than one guy said that. And people are acting as if that was his point, going back to "ooooh god, blaming piracy again," as if he said it's the prime cause for woe. Yes, piracy was an issue, but it was not the key issue. He isn't saying it was a significant factor. PC sales were not expected to be enough. It was the console sales that were the significant factor. |
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