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Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned |
Apr 10, 2012, 18:16 |
Bhruic |
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All evidence is pointing towards that being the case. It's not just EA, Epic, Ubi or other big corps but also indies like Jeff Vogel (Spiderweb) or CD Project have expressed their dissatisfaction with rampant piracy. Actually, there are quite a few indie developers that have been happy to have their products pirated because it gave them a great deal more exposure than they would have ever had without it.
But that's not really the point. No one is expecting that the "big corps" would be happy with piracy. But claiming that it's a "huge problem" with no evidence to back that up is just an unsubstantiated claim. Companies love to use piracy as a scapegoat for a poor selling product, overlooking the fact that good selling products have at least as much, generally more, piracy. Skyrim is still selling like the proverbial hotcakes despite the fact it's been widely available on torrents since it came out.
So when a developer says "our product didn't do well", "we did a poor PC port" and then "our product didn't do well because of piracy", there's a pretty clear disconnect there. Their product didn't do well because they couldn't convince people it was worth the price they were charging. Either because the price was too high, or the quality was too low (or a combination thereof). That is what they need to fix if they want to sell games. |
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