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108. Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 16:58 ViRGE
Jdrez wrote on Apr 10, 2012, 12:39:
*Edit to add*: also, it's tiring that nobody in the industry admits how much Xbox piracy there is. I know plenty of people who simply flashed the optical drive and download games to DVD-R's.

The reason there's less piracy on the console toys is that millions of non-geeks have a console and most of them don't know how to pirate for those.
Well there's two reasons really. You've covered the first one: it's hard. Compared to downloading a file and running it, modding an 360 isn't nearly as easy. People still pirate of course, but I've never seen any evidence that it's anywhere near PC piracy on a per-capita basis. 360 piracy is still mostly in the realm of a smaller number of competent, capable techies.

The second reason it's lower is that unlike the PC there's a death penalty if you get caught. Microsoft can and will ban modded 360s from XBL forever, and while this doesn't stop you from playing SP games, there are a lot of people who like MP games and a lot of other neat services you need XBL for. Lacking any kind of XBL access makes the 360 a good deal less valuable (both literally and metaphorically). This is as opposed to the PC, where pirating Bulletstorm didn't get you permanently thrown off of Call of Duty and such.
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