Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

61. Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 13:12 Beamer
 
Fletch wrote on Apr 10, 2012, 12:29:
Beamer wrote on Apr 10, 2012, 10:04:
If people didn't want to play it then it wouldn't have been pirated like crazy.

You can say people didn't want to pay for it, but undoubtedly if piracy was not an option then sales would have been better. While we can debate all day what portion of pirates would otherwise buy a game (low), I don't think anyone would argue none would.
If a game is pirated a million times I think it's safe to say that's 100,000 lost sales. Bulletstorm was pirated more than a million times.

Where do you get THOSE numbers? I don't think it's even close to 10%. And I think the vast majority of those who did pirate it didn't play it for long, and were thankful they didn't waste $40. Companies who rely on day one sales for games they know are crap are just as dishonest as pirates. They want as many people buying their non-refundable game before word gets out how fucking bad it is. It was a shitty console port, period.

Make good PC games, sell lots of PC games. Make shitty, consolized PC games, sell few PC games.

There was a demo.

If you don't want developers looking at torrent sites and then moaning about piracy stop pirating games! And stop making excuses for those that do. "Oh, it's not the consumer's fault, they wanted to try the full version before buying (how many industries allow this?) and they wanted to collect it, and they didn't want to pay as much as it cost just then, and they planned to buy it down the road..."

People like calling me a "corporate shill," but some of you are piracy shills. At best you're "well I don't pirate so it must not be a problem."

As for the 10%, it's my estimate, and I'd guess it's a fairly solid estimate. No one has done solid research on this because it's IMPOSSIBLE to do solid research on this. What, do you think Epic has the capability to find a decent sample size that pirated Bulletstorm and get them to accurately state whether they would have bought it?
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

.. .. ..

Blue's News logo