Sepharo wrote on Apr 10, 2012, 01:02: Spiral Knights is hugely successful and it's one of the games that work on "energy" that is limited unless you pay. I've seen what it's done to my friends' wallets despite them saying early on that they would never need to pay.
I think that's the "time" thing like in Farmville.
Worst game I've played was some Android/WebOS game. You had a certain amount of energy that you lost with each fight. If you did well you could play for hours without running out of energy, and even if you did poorly you'd probably get at least 5 from the game. When energy was gone the only way to recharge it was to buy a charging station.
I had no clue the game even HAD microtransactions until I'd run out of energy. So, halfway through a game, it told me I had to pay to continue, otherwise I needed to uninstall. Blah. Had the game been upfront I wouldn't have minded (I also would not have downloaded it, but that's neither here nor there.)