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23. Re: title Apr 7, 2012, 22:46 ViRGE
 
jdreyer wrote on Apr 7, 2012, 18:10:
CommunistHamster wrote on Apr 7, 2012, 11:56:
Not enough of a track record or proof of concept for me to fund this yet. basically a new x wing though which would be beyond amazing.

Yeah, which makes me wonder: Why aren't any studios doing a AAA space combat game? Look at all the interest and buzz for that fan-made Wing Commander game.
Because the last AAA space sim bombed with respect to sales. Freespace 2's initial run sold under 100K copies. There have been a few smaller budget space sims since then, but nothing that has really caught on.

And even though a space sim should be cheaper to produce than a FPS, it's still not cheap. I think the last reasonable estimate for a AAA space sim was over $10mil. More if you wanted CGI cutscenes, which at today's quality would be incredibly expensive.
 
 
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