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21. Re: title Apr 7, 2012, 18:23 Crustacean Soup
 
jdreyer wrote on Apr 7, 2012, 18:10:
CommunistHamster wrote on Apr 7, 2012, 11:56:
Not enough of a track record or proof of concept for me to fund this yet. basically a new x wing though which would be beyond amazing.

Yeah, which makes me wonder: Why aren't any studios doing a AAA space combat game? Look at all the interest and buzz for that fan-made Wing Commander game.

I don't know. The art load for a modern AAA game is a pretty hefty chunk of the budget, and think of what you need for a (classic-style) space combat game:

- Ships
- 2D backgrounds
- Weapon effects
- UI

That totally omits an enormous chunk of what other games require, including:
- characters
- character animations
- weapons (okay, you can have this, but at lower LOD than an FPS)
- 3D environments (huge; this includes the level design, environment artwork, and AI paths)
 
 
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