Creston wrote on Apr 6, 2012, 15:17: I've got a pretty good outline so far, but to be honest, this lady seems to be doing a heckuva job of making an ending that takes your choices into account.
Nice find Creston. There, see Bioware, was that so hard? Just a few slides with text and it's a million times more emotionally satisfying and relevant to how I played the game than the stupid original ending.
The genophage and Quarian/Geth missions had lots of branches and took your previous choices into account. Some BAD stuff could happen based on what you'd done before. That is how the whole game should have been. Alas the egos of the head writers were just too big (if this is to be believed). And some rushing from EA probably didn't help any.