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122. Re: Mass Effect 3 Ending Changes Planned Mar 22, 2012, 11:12 Creston
Asmo wrote on Mar 21, 2012, 23:48:
And that's the problem...

You make this big gamble decision, the last queen that could be the progenitor of a race that threatened to wipe out all other life, and you can kill her or let her live... Again...

And the sum total of that is 25 points (can't recall the number honestly) of rachni workers helping out on the crucible.

I wonder, if you kill the queen in 1, do rachni reapers cease to be in game? Or is it just explained as 'oh, there was another rachni queen hiding somewhere'? It all feels so trite, pointless and inconsequential...

Yeah, the Rachni plot really went off the rails. I guess it didn't really fit in with their "War Asset" stuff.

It's sad they didn't stick it out with their original idea that your choices in previous games would have far-reaching consequences in the final chapter. Then again, I guess if you'd chosen poorly in the previous 2, you might have wound up with a REALLY short game if everyone you could have had as an ally was already dead... Shepard leaves Earth in the Normandy, comes straight back and attacks the Reapers, dies.

Then again, the Genophage subplot has a lot of different ways it can play out, so not sure why they couldn't have done something similar with the Rachni. Maybe they ran out of time.

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