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73. Re: id on DOOM 4 Images Mar 2, 2012, 20:28 theyarecomingforyou
 
Prez wrote on Mar 2, 2012, 15:10:
Despite that his retort was a tad melodramatic in a videogames graphics discussion, I am at a loss as to why 1) I need to be of the mindset that those screens - of whatever the hell they were- were "bad", and 2) why I should be embarrassed over thinking that they look pretty nice all things considered.
Because they don't compare well to modern games and Doom 4 won't be released for at least another couple of years, perhaps longer. If they look bad now then they're not going to cut mustard in 2014-15.

They were "bad" because of low polygon objects, static skies (the same type as RAGE), the blurry textures with very low resolution, the flat lighting, the uninspired locales, the poor post-processing (especially the McDonald one) and more. Just look how blurry shots like this and this are. It's not just subjectively bad for an upcoming game; it's objectively bad on a technical level. And to top it off it has been stated by id Software that it will run at 30fps. I just fail to see what we're supposed to be excited about.
 
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