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13. Re: Unreal Engine 4 at GDC Feb 28, 2012, 00:40 Kitkoan
 
Dev wrote on Feb 28, 2012, 00:04:
Kitkoan wrote on Feb 27, 2012, 23:29:
Well if the Unreal Engine 3.5 demo of Samaritan is any indication, it could be quite the thing to see.
The most impressive thing is that that is NOT a pre-rendered cut scene. It was rendered in REAL TIME.


Only problem is good luck seeing any game running something like that. The demo ran a very large rig (I think I heard rumors it was done on a triple SLI GTX 560's (technically "off-the-shelf" like they claim, but who has that kinda power?) and it also ran at a speed of 2.5 teraflop, which is beyond what the XBox 720 is supposed to be able to do even (read more here).

A game like this would need a nice budget from a big company and they won't make a game that won't run on any console. So until they can fine tune the code to support the XBox 720/PS4 to make a game like this run on those, keep waiting. (I think it will take 2-3 years after release of those consoles at least until you start seeing this)

This comment was edited on Feb 28, 2012, 00:56.
 
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