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7. Re: Guild Wars 2 PvP Details Feb 17, 2012, 13:08 MoreLuckThanSkill
 
Well, I am interested to see how this turns out, on the technical/playability side. "each team composed of an entire server full of players."

Aside from that, sounds like it may end up being a mess, though I am certainly going to try it. The more players you add, usually the less any person's individual efforts mean, and who wants to feel like a small cog in a vast machine in a game you play to ESCAPE reality?
 
 
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