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38. Re: Steam Top 10 Feb 14, 2012, 00:15 Jerykk
The problem with tutorials is that most games aren't actually complex enough to justify them, yet publishers demand them because they're catering to retards.

As such, tutorials tend to be completely linear and scripted, which often contradicts the very core tenets of the game as a whole. Skyrim's tutorial was pretty bad, as was Amalur's. And Hitman: Blood Money's. In fact, I'm hard-pressed to think of any tutorial that was enjoyable. Personally, I'd rather just be thrown into the deep end and learn as I go.
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