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37. Re: Ships Ahoy - Jagged Alliance - Back in Action Feb 10, 2012, 22:29 Pyloff
 
eRe4s3r wrote on Feb 10, 2012, 02:28:
2) You can see all enemies on the map and their weapons and their patrol routes and their health. BAD

That seems like a game breaker right there.

Having to select scripts for character action then pressing play no matter how many times you can pause removes the interaction too much. I'd rather watch a movie remake. Or a speed run with magic, damn that snapperhead was smooth.
 
 
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