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19. Re: Ships Ahoy - Jagged Alliance - Back in Action Feb 10, 2012, 05:42 FalconerHG
TheBeefiest wrote on Feb 9, 2012, 23:12:
The pausable real-time is actually fairly good, and it has a very old school feeling in terms of enemies (and you) will die very quickly if you aren't careful.

However it also has the new school feeling of completely untested and unfinished software, I can't believe how every single game has total show stoppers now.

Not true, why do so many people feel they need to spout nonsense about the game?

Back in Action is stable and after nearly 80 hours of gameplay (I've been playing it for two months), I have yet to encounter a single showstopping bug. The preview builds from December had some load/save issues but that was fixed shortly after Xmas.
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