Jerykk wrote on Feb 3, 2012, 12:31: Take two equally skilled players and give one of them all the unlockables while the other has none. The player with the unlockables has a distinct advantage. This isn't really debatable. It's common sense.
So you start TA for the first time, spend a few days learning the ropes and having fun, and without spending a single penny you've unlocked most of the alternative weapons and upgrades and are competitive with anything in the game.
However you spend the next year sucking ass because people spent 15 years playing online shooters and are slightly better than you at actually moving and hitting a target.
But sure, let's focus on those first few horrible days where you were at a distinct disadvantage due to lacking 5 energy and 1 more grenade.