Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

85. Re: Tribes Ascend Changes Feb 3, 2012, 10:15 Overon
 
I admit that I was wrong. When I first heard about Tribes Ascend, I thought "pay to win" was the name of the game. I started playing. But it's definately not like that. Everything so far can be unlocked through experience in game. Also the unlocks themselves do improve your abilities and unlock new weapons. In terms of weapons, the unlocks for those are not clearly superior to the base weapons that you start with. They are just different. The non weapon uprades do make more of a difference in improving your abilities but they are modest improvements. In fact I am shocked about how weakly Hi-Rez is stearing players into paying. I am also pleasntly surprised that after this patch, the weapons are pretty damn balanced.

Though after this patch the map changes and inventory station additions makes the jobs of Infiltrators and base raping a lot harder.
 
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

Blue's News logo