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79. Re: Tribes Ascend Changes Feb 3, 2012, 02:39 Crustacean Soup
elefunk wrote on Feb 3, 2012, 02:30:
Sorry, I was talking about before this patch - $50 could buy everything in the game as it existed yesterday.

Now they've taken everything that was previously in the game, which you can still buy for well under $50, and added a ton of new weapons on top of all those other things. All of the weapons that are available to buy right now are new weapons that didn't exist yesterday.

Not only new weapons, but new upgrades for every weapon and every class. Upgrades can only be bought with XP, so that $50 of yours doesn't cover them; you need to buy boosters to level these up at a quick pace. Like I said, the majority of the gigantic refund I got went towards maxing out just Pathfinder (and I only upgraded the items I normally use; good thing I had enough experience pre-patch to know which items were worth it). Here's what Pathfinder's upgrades look like:

Armor: -25% regeneration delay, +10 energy, +25% health regen, +100 health, -10% mass

Epack: +6% energy recharge, x3

Nitrons: +2 nitrons (bringing the total to 3), +25% radius

and so forth for the other items. You're not on equal footing without these.

Jerykk wrote on Feb 3, 2012, 02:38:
severely reduced effectiveness of disc-jumping.

It seems to be more useful in the last patch, though that might be because of the massive -10% mass I've got on the pathfinder.

This comment was edited on Feb 3, 2012, 02:46.
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