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73. Re: Layoffs at id Software Jan 11, 2012, 17:40 Creston
 
D-Rock wrote on Jan 11, 2012, 16:44:
By JC2, do you mean the Avalanche engine used in Just Cause 2? I can't say that I'm familiar with it but am curious since you pointed it out.

Yeah. I can't get that thing to run slower than 60fps even when I WANT IT TO. (Because their vsync implementation is broken, somehow. It stutters if it's on and the framerate goes above 60.)
Plus it looks better than Rage, plus it's MASSIVELY open world, and it has a view distance of approximately 900 trillion miles.


Dunia has some pretty cool features, but the engine doesn't feel as balanced. While textures are nicer, and the fire/wind features are pretty cool, it doesn't feel as smooth to me. I wasn't impressed with character animation, I don't get consistent frame rates, and mouse control leaves something to be desired. As far as overall feel goes, everyone's mileage does vary. I'm just going by how the two engines run on my hardware.

Yeah, obviously. Dunia always ran smooth as silk for me, and it looks FAR better than Rage's SNES-quality textures. Tech 5's biggest benefit was the "runs at 60fps constantly!" (which admittedly it does, which is nice for the races especially, but which in my opinion is not worth the hideous tradeoff in texture "quality"), and that artists could add infinite detail to any of the megatextures without a loss in framerate. (which was either total bullshit, or a nice corporate lie to hide the fact that infinite detail apparently means at continuously lower texture quality.)

So yeah, Tech 5: Not Impressed. The one thing it did well (framerate), other engines do just as well, and they manage to look fantastic, and they don't have to focus their entire engine around it.

Carmack's last two engines have been pretty big disappointments.

Creston
 
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