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41. Re: Bethesda Buys Fallout MMOG Rights Jan 10, 2012, 11:49 Ruffiana
 
Parallax Abstraction wrote on Jan 10, 2012, 08:52:
They continue to include mod tools because every game since Oblivion has been using the same 2006 edition of Gamebryo (despite the damned lie Todd Howard repeatedly told of Skyrim being an "all new in-house engine") and it's trivial for them to release them.

FYI, tools create data...that's all. It's entirely possible to have a completely different "engine" that utilizes the same asset data and thus works with the same mod tools.

Not saying that they are using a new engine, just that the ability to use existing mod tools from previous games doesn't necessarily prove they aren't.
 
 
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