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| 39. |
Re: Bethesda Buys Fallout MMOG Rights |
Jan 10, 2012, 08:52 |
Parallax Abstraction |
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RollinThundr wrote on Jan 10, 2012, 00:15:
Cutter wrote on Jan 9, 2012, 23:55:
^Drag0n^ wrote on Jan 9, 2012, 22:59: Dude, I'll white night any damn company that supports the modding community the way Bethesda does.
Never understood all the hate these guys get from some folks.
^D^ Enh, not so much. It's not like Bethsoft does this because they're pro-mod so much as they're cheap and it's much easier to get PC gamers to fix their PC games for them. Yeah because they really need to even include mod tools at all. Isn't there some GW2 fansite that's missing you right now? They continue to include mod tools because every game since Oblivion has been using the same 2006 edition of Gamebryo (despite the damned lie Todd Howard repeatedly told of Skyrim being an "all new in-house engine") and it's trivial for them to release them. And as others said, this allows them to release afterthought PC ports with the same horrible UI because they know modders will fix it for them. I guarantee you, when the next generation of consoles finally forces them to start using a current engine, they'll probably forgo mod tools on the PC, or they'll release ones that are watered down in comparison. |
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