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66. Re: Star Wars: The Old Republic Bans Follow-up Jan 4, 2012, 02:36 Cutter
 
Bhruic wrote on Jan 4, 2012, 01:58:
Hogwash, sir! It's easily and quickly remedied. Just have a high level mob spawn with the containers and tether them to it. Or just put a minimal level cap on them. Problem solved.

Again, it's not that there aren't solutions to the problem. There are plenty, of which the one you posted is certainly one (although I understand that area is supposed to be a pvp zone, isn't it?). The problem is that you can't just plop that into a game like this in a quick patch. MMOs don't get "quick patches". You can't put something like that on a live server without tested it. A testing procedure that will take quite a while. That's just how MMOs work, which is a good thing, as untested patches often have unintended consequences.

So in the meantime, rather than have people able to continually exploit the system, they are giving warnings and temp-bans. The most reasonable solution to the problem.

Hotfix. Problem solved.
 
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James Woods: Oh that's fun. That sounds like you had a fun time. Where would I fit in with the fun time, huh? Where does James Woods fit into the fun?
 
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