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52. Re: Star Wars: The Old Republic Bans Follow-up Jan 3, 2012, 17:28 RollinThundr
 
Fibrocyte wrote on Jan 3, 2012, 16:19:
Warskull wrote on Jan 3, 2012, 15:14:
WyldKat wrote on Jan 3, 2012, 14:30:
EDIT: Disregard, apparently according to Bioware via Reddit, low-level farming of Ilum is okay.

Unless they decide it isn't. They said if a lowbie goes and opens a chest he won't be banned, but if you repeatedly "exploit" the resources you will be.

That is even worse, if you cross some moving, arbitrary invisible line, they can temp ban you. Basically, you can open chests and you only get banned if they feel like banning you.

Just fix the mechanic, it is so easy. Level limits on the chests, area, scaling the loot to level, ect.

This is the worst of the culture that infests MMOs. If you don't play the way people think you should, you are cheating and should be banned. It is like people who try to put arbitrary "no spawn camping" rules in games. Either the supposed spawn camping isn't a problem or the map is crap and no one should play it.

How about not doing it if it isn't what you should be doing? If you didn't know (really?) then you'll get a warning. If you do it again, you deserve a ban.

This is hardly different than speed limits. You have the option to go over the speed limit even though you shouldn't - but when you do, you're penalized. Or should the government put governors on all our vehicles?

Just play the game as it was intended. This is not a single-player game where you can exploit something and it only impacts you. Some of your actions in an MMO impact others and you should act accordingly.

How so? ToR to be honest doesn't really have much of an "economy" to begin with. oooo it has an auction house, big whoop. I think I've bought all of 2 items off of it in 40 lvls of play with my BH.
 
 
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