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87. Re: Half-Life 3 Trolling? Dec 5, 2011, 12:47 Dev
Verno wrote on Dec 5, 2011, 10:17:
The way they are now is extremely good for employees, not so much for customers.

Nope, it's been pretty good for customers too considering all of the great work they've done over the past ten years in the PC space
Well some of the decisions they've made with their own game development aren't. Such as breaking promises on L4D1 (it wasn't interesting to valve anymore), which I could probably forgive if they were supporting L4D2 as good as TF2, which they aren't. L4D2 is mostly getting ports from L4D1 and community campaigns. Pretty sure L4D2 isn't interesting to much of valve anymore. Portal 2 has gotten 1 DLC and nothing added to store (like new hats), but TF2 has gotten multiple content additions in that time, as well as tons of new store content. Guess which game is more interesting to valve employees?

Not hiring some UI specialists for steam isn't good for steam customers. There's SO MANY small tweaks that would make it a much better and easier program to use. I've mentioned some in the past such as a way to search friends list. How about a way to sort games (both in store and in library) according to features such as co-op? They are listed on an individual store page, but no way to search for them (such as if one wants to buy co-op games, or wants to pick one and play it from the owned steam library). I'd have to go through my hundreds of steam games INDIVIDUALLY looking at each store page for each one (its not even listed in the library page, which even if they don't have a search they could at least list it there, so instead of clicking multiple times on each page to goto the store page and having to wait for it to load, then going back to library and having to remember where I was, I could just click once on each entry).

Now that EA has entered the realm, steam should be jumping at the chance to make some easy improvments to steam UI and brag (aka advertise) how much better it is than the competition. And all of the things I mentioned would be EASY to implement. The code for searching is already there in library to copy to friends list. The features (such as co-op) are already in the database since they show up on the store page. Etc.

Having a few dedicated employees working on something like the steam UI would probably be better than stumbling around in the dark and adding a feature to steam when it gets interesting.
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