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21. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:37 Matshock
 
descender wrote on Dec 2, 2011, 13:09:
Actually what that loading screen shows is 2 things, neither of which are what you accused it of being.

First you have a developer designing a game to work on a console and deal with it's memory limitations.

Second you have Valve, primarily a PC developer, not accustomed to having to deal with console memory limitations making a poor design choice in how that section of the game needed to be split up.

It's certainly no indication of a limitation of the source engine.

It's a defacto limitation- so you think HL3 will be designed for PCs?

We might get lucky if it's designed as an XBOX 720 flagship title.
 
 
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