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1. Re: BRINK Free Weekend Dec 1, 2011, 21:09 Sacrifex
 
Unfortunately, even at a cost of zero dollars, you're being cruelly cheated out of the time you spend on it.

The game may possibly have stood a chance had Splash Damage responded to critics early, fixed the tech issues/bugs, and released more content in month one/two. Instead, they still have a buggy pile months later, released extra content way too late to stop players from jumping ship, and just now got to coding in some of their promised improvements from a long time ago.

At this point, the game can never even crack the Steam top 100 - which, for essentially a Multiplayer only game (the AI is amongst the worst I've seen in recent times), is a very, very bad thing.

It's a shame, because I badly wanted it to live up to even a portion of the hype it generated.
 
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