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31. Re: The Elder Scrolls V: Skyrim New LAA Workaround Nov 22, 2011, 21:01 MonkeySpank
 
This is a simple VStudio linker command-line parameter linker fix in "/LARGEADDRESSAWARE". I wish Bethesda and other companies started actually compiling the code in 64-bit. They'd benefit from the performance and the addressing limits they are missing out on today. I understand they have legacy code, but this is not an enormous effort. Time to stop kicking the can down the road guys.  
 
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