Mashiki Amiketo wrote on Nov 18, 2011, 00:29: We'll not only ban you, but lock you out of everything you've ever bought.
Here's the nub: some publishers are moving away from the purchase model and are locking in the "gaming as a service" model instead as digital distribution becomes the norm. Even though the full price is still paid up front, they consider the ability to access the game to be a priviledge rather than a right - to be granted and restricted on their terms. Persistent online requirements (and "cloud" connections which often resemble the same thing) reinforce this. The only way this can be regulated in by market forces, i.e. being prepared to forego titles that support and develop this way of thinking.