Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

24. Re: On Take On Helicopters DRM; Demo Plans Nov 9, 2011, 15:54 Verno
Spaced wrote on Nov 9, 2011, 15:29:
Perhaps we're talking past each other a bit then. I'm commenting on this system specifically without comparing it to past efforts. On its own, this system seems pretty unique and effective. Plus, it probably takes far fewer resources to put something like this together than it does spending the time and extreme expense of implementing one of the restrictive third party/dedicated DRM systems used traditionally.

Fair enough, I don't really agree but I'm all for publishers experimenting as that's the only way they'll find out what works and what angers people

Uh, just because you are in school does not give you the right to steal. And I didn't necessarily mean to throw every pirate in jail. No, there needs to be a selective process and developers should pool their resources together in such a targeted effort (plenty of ways to do this with prosecution options). In fact, I would suggest targeting the original hackers themselves first would be the best approach. Put the people responsible for cracking the software and distributing it in jail first, gauge the result, then determine if further legal efforts are needed among pirate consumers. Again, targeting the source first.

Right but then why aren't you in prison? Or me? Or your sister who downloaded a song/movie/whatever using some silly program. The point isn't excusing piracy, far from it. It's just to explain that not every pirate is depriving a publisher of revenue and that there isn't a way to make selective distinctions between pirates and users. They are largely the same thing. That problem has even started to manifest itself on the consoles. The companies most successful in fighting piracy have been doing it using benign DRM and product value, not anti-piracy mechanisms. There's also plenty of historical support for jailtime not putting a dent in piracy on the commercial side of things, let alone residential use. The RIAA wasn't very successful in stopping music piracy with lawsuits either for that matter. Fighting your potential consumer pool is not the road to take, however morally correct it feels. Today's pirate is tomorrows customer and the companies who have recognized that have done very well.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo