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52. Re: Skyrim to Offer Nov 9, 2011, 15:21 Beamer
Daggerfall sucked not due to bugs but because it was quantity over quality. It was a giant, empty world full of nothing interesting. Sure, it would take you 4 hours to walk it end-to-end, which can really add to your dollar-per-play-time ratio (easily giving whoever it was that 1:1 he demands), but is that fun?

I'd rather less content that's great than infinitely more content that kind of blows.
Music for the discerning:
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