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26. Re: Sword of the Stars II Launch Issues Oct 31, 2011, 20:05 Nate
 
Droniac wrote on Oct 31, 2011, 18:37:
They released a massive patch today that fixed the most critical issues. The game now starts properly in 64-bit Windows and the most common crashes have been eliminated. I just played 3 hours straight without a single crash.

They still NEED to fix the sluggish interface, the inaccessible options menu, the sound cutting out randomly, and the lack of tooltips (which has now been partially remedied) but otherwise it's playable and almost enjoyable. The sluggish interface makes things unbearably slow, but there seems to be a good game here.

I tried it for 4 hours. The strategic interface is awful. The combat controls were awful. Major things are not explained. Trading is missing apparently. The wait for AI vs AI battles to resolve is very irritating.

I speculate that the strategic AI is brain dead and possibly also the ship battle AI. Since these are some of the hardest things to code and often get left to the last minute.

Very much doubt the game will be fixed and made fun in a month. Looks like a 6 month job to me. I've asked for a refund. If there are no consequences for bad behavior, you'll just get more of it.
 
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