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11. Re: Morning Previews Oct 28, 2011, 15:34 Creston
jimnms wrote on Oct 28, 2011, 15:26:
Creston wrote on Oct 28, 2011, 13:13:
PHJF wrote on Oct 28, 2011, 13:08:
So is this going to have the same stupid-ass leveling system that punishes players who don't want to grind for 5/5/5 stats?

No. It'll feature a system similar to Fallout 3's. It'll kill you if you wander into a high-end zone too early (as it should), but if you're of medium level and you go back to an easy zone, you'll lay waste to everything in there. (as you should.)


Do you mean Fallout New Vegas? Fallout 3 scaled the world to the player. You would never see anything spawn in the wasteland that could easily kill you (deathclaws, giant radscorpions, etc.) at early levels.

Not in the zones all near you, no. If you ventured out far enough at low level, you could run into (admittedly low level versions) of Deathclaws or Super Mutants, which generally tended to make your life fairly miserable.

New Vegas basically didn't scale. It just put bad shit in out of the way areas, and if you were foolish enough to walk there, a Ghoul Reaver would come and show you why little peons like you should stick to the main road.

I hope they've gone a bit further than FO3 in the leveling, but at least it's not like Oblivion where a bandit would try to stick you up for 100 gold while wearing full Daedric Fucking Armor worth 40,000 gold.

In any case, eh, if the leveling sucks, give it one week and a mod will fix it.

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