Again, my gripe with the mission was that it was on rails, period. Call of Duty does aircraft on rails, but Battlefield is known for letting players fly them, so why stoop to that level? I can only guess they figured it'd be too complex for the average console player. That the entire campaign seemed to have been designed with that mindset is the reason I probably won't ever be replaying it, same as Bad Company 2's. Bring on the multiplayer!