I love how people come to bitch about having quicksave/quickload and other people come to bitch when there are checkpoints, and some come to bitch when there are obvious checkpoints or not enough checkpoints.
But hey if people aren't bitching, you've clearly done something very wrong because you must be being ignored.
The megatexture tech is certainly controversial but you guys are blind if you don't see the advantage to having artists be able to paint whatever the hell they want instead of tiling duplicate textures. The game looks like a friggin matte painting half of the time. The problem is that we don't have enough RAM to run their full resolution work. Or game distribution methods to get that terabyte of data to us for that matter. Just tweaking what we got here will fill up a 1.5 TB card's RAM and cause endless bitching about a ~22GB Steam download.