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43. Re: Blue's Diablo III Beta Preview Oct 4, 2011, 21:00 Sepharo
Cram wrote on Oct 4, 2011, 20:11:
Attributes were fun for the first couple run throughs of the game when you were experiencing the content for the first time and no one had done the math on the best builds yet. They quickly became pointless, and something most people held on too. However, perhaps not so much in single player, a mode I have little/no experience with where you couldn't just go and find a game to get yourself rushed through difficult areas of the game in any mode while holding onto hundreds of attribute points. I have a feeling those who only played single player often didn't have the luxury of holding onto points to make the best mathematically built build. But single player is, unfortunately for some, gone and I believe it was a good idea taking attributes with it.

I only played single player, except for a few games with friends every now and then. The aspect of the game you just described is one I would NEVER want to experience.

If Diablo 3 isn't better than Titan Quest then I don't feel so bad skipping it.
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