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26. Re: Diablo III DRM Problems Sep 22, 2011, 18:09 Erebus
This is a tempest in a teapot. The proof is in the quality of the overall experience, which I'm guessing will be Blizzard-level all the way.

IMHO most of the best and most relevant gaming experiences today are real-time experiences that don't let you get up and take a little vacation at the door, phone, or water closet. Whether RTS, FPS, or MMO you can't just leave in the middle of a battle.

Game developers have a right to DRM, and online play and server-side components are about the only way to achieve it unless you're into dongles. We're all going to have higher quality experiences, SP and MP, when piracy is a thing of the past.
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