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47. No subject Feb 6, 2003, 22:07 dizzydiz
as to "procedural" stories, this link, i think on blues the other day...has stories that generate themselves, to make games that "will be less like scenes from a film and more like a reactive and interactive world that players can explore almost endlessly. "
the prototype uses the unreal engine. here's the link:

This reminded me somewhat of the idea presented in the book "Ender's Game"..and others I'm sure.

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