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58. Re: No Shooting Civilians in Battlefield 3 Aug 31, 2011, 19:02 WyldKat
Part of what made Arma 2: Operation Arrowhead so intriguing were the civilians. Yes it had civilians and killing them had real negative consequences. You had to look to see if they had weapons or not before pulling the trigger. It made you think about calling in an artillery strike, it made the game less black vs white and more like a real urban battlefield.

I don't really see a point of putting them in BF3 if they are invulnerable window dressing. As someone said, wasted CPU/GPU cycles. Imagine GTAIV without any peds...

Further it should be noted that a mature game would deal with the moral ambiguity of warfare, as well as the consequences. What DICE has chosen to do with BF3 is make it a simple "GI Joe US America #1" game instead of a mature game that deals with the complex issues of war. Nothing wrong with that but he's off his rocker if he thinks it's mature to paint war in such a monochromatic context.

This comment was edited on Aug 31, 2011, 19:09.
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