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35. Re: Deus Ex: Human Revolution Code Broken Aug 31, 2011, 10:10 avianflu
Playing the game now. Love the attention to the little details of things and the general "Blade Runner" design aesthetic BUT

The character graphics are crap. Regardless of settings, the figures are crazy fake too shiny all over (why does a cotton lab coat reflect light?), and blurry textures on the faces. Half Life 2 figures look better than this. I know I am supposed to look past these things, but it is pretty hard to look past how terrible the main characters look when they are central to the game.

The lighting engine is crap even with DX11. There are some nice explosion lighting effects but in general the lighting engine used is generic, stock, and bland, bland, bland. What is lacking is _creative_ lighting built for each level. Splinter Cell Chaos Theory for PC had excellent stencil-based lighting effects that blow this game out of the water and that game is how old? Geez even Far Cry for PC had some beautiful lighting effects for the interior levels. They look good because the designers crafted lighting for every level to create ambiance appropriate to that level, rather than just turn on "tesselated shadows" on everything as the square folks seemed to do here. Ugh.

Rant about graphics over. Back to game.
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