Darks wrote on Aug 24, 2011, 15:39: Iím not buttheurt, Iím just saying that until thereís an actual crack for the game. Then itís designated uncrackable. Whether they are trying to crack it or wanting to is no different. Itís still a game thatís sitting there uncracked. So explain to me the difference? All Iím pointing out is that Ubi can use this to gage their reasoning into their DRM success even though we all disagree with their doing it.
First off, you said unbreakable, not "uncrackable". Second just because it's currently uncracked doesn't mean it cannot be cracked. If you can't understand the fundamental difference between those two concepts I don't know what more to say to you. If Ubisoft wants to look at HAWX2 as a DRM success then who cares? They will release a game people care about with the same DRM and it'll be cracked anyway.
There are few methods of protection that are truly unbreakable and most involve removing product ownership in a literal sense and delivering the product(usually via stream) to your customer. I mean, the whole industry excuse about DRM for the past two years has been preventing zero day piracy so even the industry assumes that things will be cracked and that it's a matter of time.
Playing: Dark Souls 2: Scholars of the First Sin Watching: Mr. Robot