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46. Re: WoW Drops More Subs Aug 4, 2011, 17:56 PropheT
 
Wallshadows wrote on Aug 4, 2011, 14:56:
*put on tinfoil hat*

I always had the impression that there was an underlying meaning to the difficulty of raids and that was to give the new developers time to slug through creating the next tier of raids. In retrospect, all the balance issues, hot fixing, and delays gives me the impression that the new team is having a hard time filling the shoes of those who worked through TBC and WotLK content and needed to provide a steep learning curve for players to stifle progression.

Sure, I agree; the difference with the older raid areas is that people were still doing them after the newest tier was available. That stopped with Cataclysm; there wasn't a first tier for the casual people to break into, no farming runs to just latch onto. Making the new raids time consuming to progress through is one thing, but with no fallback for the more casual people to tag along with (or barriers to keep them from doing it), they run out of meaningful things to do pretty quickly while the hardcore are still working on their progression.
 
 
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