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31. Re: 2011 Games Industry to Top $74B Jul 6, 2011, 17:39 Zadig
 
Losses aren't caused by consumers. It's the result of producers making things that consumers don't want. For computer games, think WoWclones. I read that Bioware has allegedly spent $300 million on theirs. If it fails like all the others have, then it will be entirely their own fault.  
 
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