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25. Re: Consoles Lead Skyrim Development Jun 8, 2011, 15:15 entr0py
 
Being developed for a console often screws up FPS games, because the encounters and difficulty are all designed around sloppy controls.

But I don't see the issue with this game. A controller should work nearly as well as a mouse and keyboard - these were never twitch games. And I'm sure it will look fantastic on PCs. What are people afraid of specifically?
 
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